There is a revolution in education occurring! Our youth today is called the digital generation, and they feel extremely comfortable with technology. How are we, teachers, going to transform our way of classroom instruction into a world that our students can relate to, and thrive from? One way is what we now call
1:1 Computing.


The ongoing theme is to push for more technology in the classroom. We are led to believe that this introduction to technology will result in better teaching, increased motivation, and ultimately a more effective student learning experience. This is unfortunately not always the case, at least not right away. Any new innovation has complexities that need to be explored before any type of mastery takes place.
So the Question arises is a 1:1 computing system necessarily the way to go?

Or will it just become another distraction for our students?


What is 1:1 Computing?

One to One computing is one way which schools are bridging the gap between students need and the classroom environment. Each student in the class will have a laptop, tablet, or handheld computer at their fingertips, hence one computer to one student. When students have the computer devise at their fingertips, a whole new world of possibilities occur. With any new technology, there are positives, negatives, and everything in between. But if it is used effectively the possibilities are endless.

For example, the table below shows the differences between Learning from Technology vs. Learning with Technology.
Source:Florida Department of Education
Learning from Technology
Learning with Technology
teacher centered
student centered
provide/deliver instruction
produce learning
transfer knowledge from faculty to students
elicit students' discovery and construction of knowledge
single sense stimulation
multi-sensory stimulation
single-path progression
multi-path progression
single media
isolated work
collaborative work
information delivery
information exchange
passive learning
active learning
factual, knowledge-based
critical thinking and decision-making
reactive response
proactive-planned action
isolated, artificial context
authentic, real world context

This video shows the results of the 1:1 computer program in a New Jersey school that has been established for seven years.
1:1 Initiative

This video discusses some of the pros and cons of the 1:1 computer program.
Pros and Cons

Here is some food for thought! Can the laptop program be successful?

"One-to-one computing programs only as effective as their teachers"By Meris Stansbury

"Students who have access to technology outside of school will find schools without access to and integration of technology into their coursework to be antiquated and irrelevant to their world."

"Laptop hardware and software must be sufficient to allow students to be creators of content, not merely passive receivers of content. The laptop must be available to use as a cognitive tool wherever and whenever the student is working."

Successful professional development:
  • must be held on a continuous basis
  • provides mentors, coaches, or peer teammates to model appropriate integration strategies in actual classrooms
  • gives teachers feedback on their own performance
  • holds teachers accountable for implementing instructional strategies and student learning

Students and teachers must have access to rich multimedia resources to:
  • extend their world and life experiences
  • engage their senses
  • incorporate into their own multimedia projects
  • provide building blocks of instruction

“One of the most commonly reported impacts of K-12 one-to-one computing access in the literature refers to pedagogy: teacher actions become more constructivist in or the existence of a constructivist perspective is a key factor in successful one-to-one computing initiatives.”

For Example one teacher found “that teachers in one-to-one classrooms created student-centered environments for learning”.

Here are some more pros to the 1:1 Computing system:
  • Learning environments are transformed.
  • Assessment techniques change.
  • Teachers look to a variety of sources for training.
  • Mastery is no longer solely the province of technology gurus
  • Students are highly engaged.
  • Productivity increases.
  • Attitudes toward writing improve.

  • Students will be distracted from class
  • Students will steer away from instruction, and focus on playing with the computers
  • Teachers will not adapt to the new program, and will hurt both the teachers instruction, and student understanding
  • Less peer interaction
  • Attitudes of students are of empowerment.